Files
Chess_Probabilistic_Program…/chesspp/engine.py

61 lines
1.7 KiB
Python

from abc import ABC, abstractmethod
import chess
import chess.engine
from classic_mcts import ClassicMcts
import random
class Engine(ABC):
color: chess.Color
"""The side the engine plays (``chess.WHITE`` or ``chess.BLACK``)."""
def __init__(self, color: chess.Color):
self.color = color
@abstractmethod
def play(self, board: chess.Board) -> chess.engine.PlayResult:
"""
Return the next action the engine chooses based on the given board
:param board: the chess board
:return: the engine's PlayResult
"""
pass
@staticmethod
@abstractmethod
def get_name() -> str:
"""
Return the engine's name
:return: the engine's name
"""
pass
class ClassicMctsEngine(Engine):
def __init__(self, color: chess.Color):
super().__init__(color)
@staticmethod
def get_name() -> str:
return "ClassicMctsEngine"
def play(self, board: chess.Board) -> chess.engine.PlayResult:
mcts_root = ClassicMcts(board, self.color)
mcts_root.build_tree()
best_move = max(mcts_root.children, key=lambda x: x.score).move if board.turn == chess.WHITE else (
min(mcts_root.children, key=lambda x: x.score).move)
return chess.engine.PlayResult(move=best_move, ponder=None)
class RandomEngine(Engine):
def __init__(self, color: chess.Color):
super().__init__(color)
@staticmethod
def get_name() -> str:
return "Random"
def play(self, board: chess.Board) -> chess.engine.PlayResult:
move = random.choice(list(board.legal_moves))
return chess.engine.PlayResult(move=move, ponder=None)