import chess import random from chesspp.i_strategy import IStrategy class RandomStrategy(IStrategy): def __init__(self, random_state: random.Random): self.random_state = random_state def pick_next_move(self, board: chess.Board) -> chess.Move | None: if len(list(board.legal_moves)) == 0: return None return self.random_state.choice(list(board.legal_moves))