Change package /src/chesspp to just /chesspp

This commit is contained in:
2024-01-29 00:56:24 +01:00
parent 31a219ea87
commit 8fcedbbc8c
27 changed files with 124 additions and 124 deletions

120
chesspp/engine.py Normal file
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from abc import ABC, abstractmethod
import chess
import chess.engine
import random
import time
from chesspp.classic_mcts import ClassicMcts
from chesspp.baysian_mcts import BayesianMcts
from chesspp.random_strategy import RandomStrategy
class Limit:
""" Class to determine when to stop searching for moves """
time: float|None
""" Search for `time` seconds """
nodes: int|None
""" Search for a limited number of `nodes`"""
def __init__(self, time: float|None = None, nodes: int|None = None):
self.time = time
self.nodes = nodes
def run(self, func, *args, **kwargs):
"""
Run `func` until the limit condition is reached
:param func: the func that performs one search iteration
:param *args: are passed to `func`
:param **kwargs: are passed to `func`
"""
if self.nodes:
self._run_nodes(func, *args, **kwargs)
elif self.time:
self._run_time(func, *args, **kwargs)
def _run_nodes(self, func, *args, **kwargs):
for _ in range(self.nodes):
func(*args, **kwargs)
def _run_time(self, func, *args, **kwargs):
start = time.perf_counter_ns()
while (time.perf_counter_ns()-start)/1e9 < self.time:
func(*args, **kwargs)
class Engine(ABC):
color: chess.Color
"""The side the engine plays (``chess.WHITE`` or ``chess.BLACK``)."""
def __init__(self, color: chess.Color):
self.color = color
@abstractmethod
def play(self, board: chess.Board, limit: Limit) -> chess.engine.PlayResult:
"""
Return the next action the engine chooses based on the given board
:param board: the chess board
:param limit: a limit specifying when to stop searching
:return: the engine's PlayResult
"""
pass
@staticmethod
@abstractmethod
def get_name() -> str:
"""
Return the engine's name
:return: the engine's name
"""
pass
class BayesMctsEngine(Engine):
def __init__(self, color: chess.Color):
super().__init__(color)
@staticmethod
def get_name() -> str:
return "BayesMctsEngine"
def play(self, board: chess.Board, limit: Limit) -> chess.engine.PlayResult:
strategy = RandomStrategy(random.Random())
bayes_mcts = BayesianMcts(board, strategy, self.color)
bayes_mcts.sample(1000)
# limit.run(lambda: mcts_root.build_tree())
best_move = max(bayes_mcts.get_moves().items(), key=lambda x: x[1])[0] if board.turn == chess.WHITE else (
min(bayes_mcts.get_moves().items(), key=lambda x: x[1])[0])
print(best_move)
return chess.engine.PlayResult(move=best_move, ponder=None)
class ClassicMctsEngine(Engine):
def __init__(self, color: chess.Color):
super().__init__(color)
@staticmethod
def get_name() -> str:
return "ClassicMctsEngine"
def play(self, board: chess.Board, limit: Limit) -> chess.engine.PlayResult:
mcts_root = ClassicMcts(board, self.color)
mcts_root.build_tree()
# limit.run(lambda: mcts_root.build_tree())
best_move = max(mcts_root.children, key=lambda x: x.score).move if board.turn == chess.WHITE else (
min(mcts_root.children, key=lambda x: x.score).move)
return chess.engine.PlayResult(move=best_move, ponder=None)
class RandomEngine(Engine):
def __init__(self, color: chess.Color):
super().__init__(color)
@staticmethod
def get_name() -> str:
return "Random"
def play(self, board: chess.Board, limit: Limit) -> chess.engine.PlayResult:
move = random.choice(list(board.legal_moves))
return chess.engine.PlayResult(move=move, ponder=None)