Move files into chesspp module
This commit is contained in:
79
chesspp/util.py
Normal file
79
chesspp/util.py
Normal file
@@ -0,0 +1,79 @@
|
||||
import chess
|
||||
import chess.engine
|
||||
from stockfish import Stockfish
|
||||
import numpy as np
|
||||
import random
|
||||
|
||||
|
||||
def pick_move(board: chess.Board) -> chess.Move | None:
|
||||
"""
|
||||
Pick a random move
|
||||
:param board: chess board
|
||||
:return: a valid move or None if no valid move available
|
||||
"""
|
||||
if len(list(board.legal_moves)) == 0:
|
||||
return None
|
||||
return random.choice(list(board.legal_moves))
|
||||
|
||||
|
||||
def simulate_game(board: chess.Board, move: chess.Move, depth: int):
|
||||
"""
|
||||
Simulate a game starting with the given move
|
||||
:param board: chess board
|
||||
:param move: chosen move
|
||||
:param depth: number of moves that should be simulated after playing the chosen move
|
||||
:return: the score for the simulated game
|
||||
"""
|
||||
engine = chess.engine.SimpleEngine.popen_uci("./stockfish/stockfish-ubuntu-x86-64-avx2")
|
||||
board.push(move)
|
||||
for i in range(depth):
|
||||
if board.is_game_over():
|
||||
engine.quit()
|
||||
return
|
||||
r = engine.play(board, chess.engine.Limit(depth=2))
|
||||
board.push(r.move)
|
||||
|
||||
engine.quit()
|
||||
|
||||
|
||||
def simulate_stockfish_prob(board: chess.Board, move: chess.Move, games: int = 10, depth: int = 10) -> (float, float):
|
||||
"""
|
||||
Simulate a game using
|
||||
:param board: chess board
|
||||
:param move: chosen move
|
||||
:param games: number of games that should be simulated after playing the move
|
||||
:param depth: simulation depth per game
|
||||
:return:
|
||||
"""
|
||||
board.push(move)
|
||||
copied_board = board.copy()
|
||||
scores = []
|
||||
|
||||
stockfish = Stockfish("./stockfish/stockfish-ubuntu-x86-64-avx2", depth=2, parameters={"Threads": 8, "Hash": 2048})
|
||||
stockfish.set_elo_rating(1200)
|
||||
stockfish.set_fen_position(board.fen())
|
||||
|
||||
def reset_game():
|
||||
nonlocal scores, copied_board, board
|
||||
score = eval.score_stockfish(copied_board).white().score(mate_score=100_000)
|
||||
scores.append(score)
|
||||
copied_board = board.copy()
|
||||
stockfish.set_fen_position(board.fen())
|
||||
|
||||
for _ in range(games):
|
||||
for d in range(depth):
|
||||
if copied_board.is_game_over() or d == depth - 1:
|
||||
reset_game()
|
||||
break
|
||||
|
||||
if d == depth - 1:
|
||||
reset_game()
|
||||
|
||||
top_moves = stockfish.get_top_moves(3)
|
||||
chosen_move = random.choice(top_moves)['Move']
|
||||
stockfish.make_moves_from_current_position([chosen_move])
|
||||
copied_board.push(chess.Move.from_uci(chosen_move))
|
||||
|
||||
print(scores)
|
||||
# TODO: return distribution here?
|
||||
return np.array(scores).mean(), np.array(scores).std()
|
||||
Reference in New Issue
Block a user